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ESCAPE FROM CASTLE COOLNAME

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About the game

TITLE:

Escape from Castle Coolname

SYNOPSIS:

A short puzzle escape game where you wake up trapped in a mystical manor after attempting to steal a crazy wizard's artifact.

  • David King (co-programmer)

TEAM:

PLATFORM:

Made in Unity for PC

My Contributions

This project was made for my Player Experience Design class 'FP-345' assignment where we had to work in pairs to create a first-person game featuring three mechanics across four spaces playable in five minutes.

Games Design

Throughout this project, I worked with my partner, Dave, on designing each section of the game. We planned the different rooms, interactions, enemies and overarching storyline.

 

I worked on modelling the upstairs rooms of the house, while David modelled the downstairs. We then worked together to add different set dressings throughout the entire envrionment.

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The programming elements I coded included the magic library door, potion-making puzzle, and rat cutscene/cheese hunt sequence. I also implemented the hidden notes found within the jailcells and library areas. 

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We collaborated on finding textures for our models, designing lighting, and sourcing music.

Design Brief (GDD)

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Player Feedback

"

Outstanding work! A game worthy of the Coolname. The game is fun and has an enjoyable tone.

"

- University Tutor

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