

ESCAPE FROM CASTLE COOLNAME

About the game
TITLE:
Escape from Castle Coolname
SYNOPSIS:
A short puzzle escape game where you wake up trapped in a mystical manor after attempting to steal a crazy wizard's artifact.
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David King (co-programmer)
TEAM:
PLATFORM:
Made in Unity for PC
My Contributions
This project was made for my Player Experience Design class 'FP-345' assignment where we had to work in pairs to create a first-person game featuring three mechanics across four spaces playable in five minutes.
Games Design
Throughout this project, I worked with my partner, Dave, on designing each section of the game. We planned the different rooms, interactions, enemies and overarching storyline.
I worked on modelling the upstairs rooms of the house, while David modelled the downstairs. We then worked together to add different set dressings throughout the entire envrionment.
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The programming elements I coded included the magic library door, potion-making puzzle, and rat cutscene/cheese hunt sequence. I also implemented the hidden notes found within the jailcells and library areas.
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We collaborated on finding textures for our models, designing lighting, and sourcing music.
Design Brief (GDD)

Player Feedback
"
Outstanding work! A game worthy of the Coolname. The game is fun and has an enjoyable tone.
"
- University Tutor