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My Projects

See what games projects I've got currently in production or have previously worked on !

BigFoot Bear

CURRENTLY WIP | Solo Developer

After years and years of people saying "Bigfoot's not real" and "He's not out there!", Bigfoot's self-esteem clearly has deteriorated - Wouldn't yours?

As one of the last remaining Bigfoot-Believers, you made it your mission to find the elusive cryptid and reinstil him with confidence.

I started designing this game after I found all the "finding bigfoot" themed games were too hard! They all showed a super aggressive version of Bigfoot when I'd like to think he's really just misunderstood.

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Raccoon Rubbish Removalists

Nov 2022 | Team Leader + Programmer

A competitive and chaotic 1-4 player couch co-op party game where you scavenge and fight as trash animals to collect the most garbage.

This project was first conceptualised in my second-year uni 'Games Rapid Prototyping' class, where I brought it forward for full year-long development as my final year games project. Raccoon Rubbish Removalists won "Best Games Direction" at the Griffith End-of-Year Showcase.

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Combination Kitchen

Aug 2022 | Solo Developer

A short story-driven game designed for the 2022 WannaYam Game Jam. Chef Manisha wants to bake a Golden Yam Cake, but is missing the core ingredient - a yam! You need to guide her to the store to buy a yam to bake her cake!

This project was made using Unity and features a variety of different game types, including point-and-click and maze.

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A Pretty Price for Pizza and Pasta

Nov 2021 | Solo Developer

A  murder mystery visual novel developed in Renpy. Speak to the quirky, wacky rats of Toni Pepperoni's pizza and pasta shop to uncover the murder of Toni's best friend and business partner.

This project was made for my second-year uni class  and was my first experience creating a game using Renpy. 

Keep your eyes peeled for the 3D first-person sequel...

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Escape from
Castle Coolname

Oct 2021 | Co-Developer

When you get caught sneaking into Castle Coolname, you need to uncover magical traps and puzzles to escape the mystical manor alive.

This project was made for my Player Experience Design class 'FP-345' assignment where we had to work in pairs to create a first-person game featuring three mechanics across four spaces playable in five minutes.

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Endangered Music
Museum

Nov 2021 | Team Leader + Co-Programmer

A Serious Games project designed and developed to raise awareness of endangered music for Dr Catherine Grant and MusicEngangerment.com

I led a team of two programmers and three artists to develop a gamified interactive museum made to complete our client's requests.

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Puppy Paradise

June 2021 | Co-Programmer

A relaxing and fun virtual reality experience where you can destress by playing with lots of adorable puppies!

This project was made using SteamVR for my second-year uni class and was my first experience creating a game for virtual reality.

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Mr Goat's 
Great Escape!

Oct 2020 | Solo Developer

A platformer about the hardships of being a goat dad and finding your kids. Overcome great adversities such as evil parenting committees and hawks to prove your worth as a single parent!

This project was my first ever platformer game in Unity made in the first year of my Bachelor of Games Design degree. All art assets were made in MS Paint !

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